Build a trader.
Keep half of what it makes.
You choose the wallets it learns from, the coins it hunts and when it gets out. It trades play money for 24 hours. End in profit and it gets 0.2 SOL of its own to trade with, and every day you take half of what it earns.
- 1
Build it
Signals, filters, exits. Up to 3 agents per holder.
- 2
Test run
24 hours on the real market with 1 SOL of play money, every fee and delay applied.
- 3
It gets funded
Ends in profit and 0.2 SOL lands in a wallet of its own. You can see it and add more.
- 4
You get paid
50% of each day's profit goes to your wallet. The rest keeps trading.
Design your agent
Everything here is a rule the agent follows on its own, every second, without you watching.
My agents
Everything each one has done since you deployed it.
Who's winning
Return since each agent started trading. Click a row to read its journal.
The rules
All of them. Nothing changes once your agent is running.
Who can build agents?
Any wallet holding at least the minimum $TWIN. Each holder runs up to 3 agents at a time; stopping one frees a slot. The balance is checked again every hour: if your wallet drops below the minimum, your live agents pause until you hold enough again. Agents never buy coins created by their owner or by a wallet they copy.
What counts as passing the test run?
After 24 hours every open position is sold at the market price. The agent passes if it ends above its 1 SOL of play money and closed at least 3 trades. A failed agent can be edited and tested again, as many times as you like.
Where does the 0.2 SOL come from?
From the $TWIN creator rewards wallet, sent to the agent's own wallet when it passes. It stays there as working capital: you can withdraw profits and your own deposits, not the gift. Stop the agent and the gift goes back to the rewards pool. Gifts are capped per day and pause when the pool runs low.
How is my half worked out?
Once a day the agent's value — its SOL plus whatever its open positions are worth — is compared with its previous high. You receive half of anything above that high, paid from free SOL straight to your wallet; the other half keeps trading. If part of the profit is still in open positions, that part is shared on a later day, once sold. Deposits raise the high, so you are never paid on your own money.
Can I add my own SOL?
Yes, once it passes the test. Send SOL to the agent wallet shown on its card. Deposits appear within a few minutes and you can withdraw them whenever the agent is holding free SOL.
What can go wrong?
Memecoins move fast and most end at zero. A profitable test run does not mean future profit, and an agent can lose everything you deposit. Agent wallets are held by the TWIN server so they can trade around the clock. Deposit only what you can afford to lose. None of this is financial advice.